pluchus

Short, static horror game exploring tension through the intersection of mechanics and visuals.
Survival
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2D Unity project featuring modular state systems and adaptive dialogue design.
Simulation
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Short clicker game made for TritonWare Spring 2025 Game Jam
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2D platformer built in Godot with reactive enemy AI and precision-based combat.
Platformer
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3-week game jam focused on rapid prototyping and scope management
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